Legion Technologies is a leader in workforce management, specializing in B2B and B2C time and attendance solutions. Our goal was to improve usability and functionality across multiple applications to better serve employers' operational needs while providing employees with intuitive tools for managing their schedules and work hours.
Learn more about Legion at legion.co/
Key Challenges:
*Balancing the needs of B2B (managers) and B2C (employees) within a single platform.
*Simplifying complex scheduling and payroll processes to ensure user-friendly functionality.
*Designing a real-time dashboard that communicates critical metrics without overwhelming users.
My Role:
I was responsible for user research, wireframing, prototyping, and collaborating with developers to ensure seamless implementation.
Over the years, I contributed to a wide range of projects at Legion, including:
Designing the Liquid Dashboard from the ground up, providing store and district managers with customizable insights into schedules, timesheets, budgets, forecasts, and compliance alerts.
Improving the Timesheet and Scheduling applications to enhance usability and functionality for both administrators and employees.
Enhancing the admin-facing side of the application to streamline management workflows.
Updating the consumer-facing (employee) side of the application, including the mobile app where employees could edit availability, request time off, and more.
Designing the Clock-In app from the ground up for both in-store kiosks and mobile employee use.
Creating a Contact Tracing app during the COVID-19 pandemic to help businesses ensure workplace safety and compliance.
Design Process:
Research: Conducted interviews with both employers and employees to identify pain points.
Ideation: Created wireframes to test workflows and gather feedback.
Prototyping: Developed high-fidelity prototypes for usability testing.
Delivery: Finalized the UI design and collaborated with developers to ensure smooth handoff.
Ideation: Created wireframes to test workflows and gather feedback.
Prototyping: Developed high-fidelity prototypes for usability testing.
Delivery: Finalized the UI design and collaborated with developers to ensure smooth handoff.
The examples below highlight just some of the projects I worked on during my time at Legion. These showcase a portion of the breadth and depth of my contributions.
Liquid Dashboard:
The Liquid Dashboard was a highly requested feature, designed to address the lack of an overview tool for District and Store Managers. Before this, managers had no centralized way to monitor store schedules, timesheet approvals, budgets, forecasts, or compliance alerts.
This dashboard introduced a customizable solution, empowering users to personalize their experience. Managers can easily enter edit mode to toggle widgets on or off and rearrange them through a drag-and-drop interface, ensuring the dashboard meets their unique needs.
By providing a centralized and flexible overview, the Liquid Dashboard significantly improved efficiency and decision-making for store management teams.
Schedule Drag-and-Drop Interaction:
This feature streamlined the process of managing employee schedules. Previously, users had to navigate through multiple menus to reassign an employee to a different day, resulting in a time-consuming and inefficient workflow.
With the new drag-and-drop functionality, managers can now simply drag an employee’s avatar directly into a day cell, making schedule adjustments faster and more intuitive. This enhancement not only reduced clicks and complexity but also significantly improved the overall user experience for schedule editing.
Employee-Facing Mobile Clock In/Out:
Designed and implemented a feature allowing employees to clock in and out via the mobile app. By enabling geolocation, clock-ins/outs could be automatically approved, streamlining the process for both employees and administrators. This feature was designed entirely from the ground up.